1.1.1
Added a few extra crew to respawn fleets to compensate for hulmods being added that increase minimum crew requirements
Incremented game compatibility version to 0.9.1a

1.1.0
Added option to change the likelihood of a random faction being chosen instead of your own
Settings file is now at "mods/New Beginnings/NEW_BEGINNINGS_OPTIONS.ini" instead of "mods/New Beginnings/data/config/settings.json"
Improved error reporting system
Respawn fleets can now be based on the following modded factions:
	Neutrino Corp
	Junk Pirates
	P.A.C.K.
	ASP Syndicate
	ApproLight
	Immortal Light
	Foundation of Borken
	Celestial Mount Circle

1.0.2
Snow Goose added to blacklist for Dassault-Mikoyan faction
Updated forum link in version file

1.0.1
Ship hulls with UNBOARDABLE hint are now excluded from respawn fleets
Faction IDs added to whitelist:
	sylphon,
	fringe_defence_syndicate,
	dassault_mikoyan,
	adamantine_consortium,
	archean_order,
	trader_guilds,
	scicorps,
	interstellarimperium,
	shadow_industry,
	blackrock_driveyards,
	noir,
	Lte